Quickcast setting heroes of the storm5/18/2023 Search range of Talent activation reduced by 20%.Reduction of Basic Attack damage while in Ranged Mode from 50% to 40%.Slow amount of Basic Attacks increased from 15% to 20%.We are bringing down a few of her base stats to bring her more in line with the rest of her peers.ĭeveloper Comment: Li Li has been working on her throwing arm, which should help her spells become a tiny bit more consistent, especially when cast at longer ranges. Activation cooldown reduced from 90 to 75 seconds.ĭeveloper Comment: Our overly-friendly Faerie Dragon has been slowly collecting a few more wins than she should.Health regeneration reduced from 3.02 to 2.97.We hope Sharpshooter's additional functionality lets the best snipers truly shine. Bonus damage and healing per Hero hit increased from 4% to 5%.ĭeveloper Comment: Ana has a grouping of talents that are becoming more and more popular, so we're helping their competitors.Bonus healing increased from 10% to 12%.Additional functionality: Bonus healing increased by 35% while at maximum stacks.Additional functionality: If no Heroes are hit, reduce its cooldown by 8 seconds.Cooldown reduction increased from 2 to 3 seconds.Stacking 5 Doses bonus Shrike healing increased from.Additional functionality: Biotic Grenade deals 30% additional damage per Hero hit.We'll be keeping a close eye on her performance and making more adjustments in the future if needed. Historically, even slight buffs to Zarya have had a huge impact on her efficacy, so we're making light touches this time around. Additional functionality: Deals 30 damage a second to affected enemies.ĭeveloper Comment: Zarya's Basic Attack build is underperforming compared to her other options, so we're consolidating a few talents and giving her a new one in the form of Deep Burn.Basic Attacks against Heroes hit by Particle Grenade in the last 3 seconds generate 1 Energy.Additional functionality: Damage absorbed by Zarya’s Shields contributes 20% more energy.Additional functionality: While above 40 Energy, Zarya’s Basic Attack size is increased by 35%. There seems to be a demand for a strong auto attack talent at 20, with many Thralls choosing Nexus Blades, so we're adding Elemental Momentum to keep the tier exciting. We feel his Mana costs are too high due his reliance on frequently casting abilities to charge Frostwolf Resilience, even if choosing to learn Mana Tide. Basic Attacks reduce Basic and Heroic Ability cooldowns by 0.25 seconds, doubled against Heroes.ĭeveloper Comment: Thrall has begun to struggle in solo lane matchups, often unable to sustain himself after trading blows.Spell Armor duration increased from 2.5 to 4 seconds.This healing is increased by up to 100% based on Thrall's missing health. Changed functionality: Frostwolf Resilience can be activated to instantly heal.Frostwolf Resilience stacks increased from 3 to 4.Mana cost reduction increased from 15 to 20.We are starting with some baseline nerfs and will look to potentially make some talent adjustments in a later patch. Health regeneration reduced from 4.95 to 4.74.ĭeveloper Comment: Gazlowe is a pretty dominant force in all non-master levels of play right now.We're trying reinforcing that identity with baseline Armor and a buff to Stage Dive before we look to broaden his power. Slow duration increased from 3 to 4 seconds.ĭeveloper Comment: E.T.C.'s strength has usually been centered around his powerful Heroics, but lately that hasn't helped him make the cut.PvE damage bonus reduced from 250% to 200%.Damage bonus increased from 30% to 35%.Duration increased from 2 to 2.5 seconds.Cooldown reduction increased from 5 to 7 seconds.Healing from Basic Attacks increased from 50% to 60%.Additional functionality: Heroic abilities grant 60 Armor for 2 seconds.Pressing "1" enters targeting mode for psi storm for the selected templars, functionally mimicking how normal ability targeting works which can be used in conjunction with Quick Cast mode (press T to use psi storm this way).ĪLTERNATIVELY, with you could just use QuickCastModeOnUp as a compromise since it shows the ability targeting actor while the ability hotkey is held down.Heroes of the Storm has just been updated with Hero balance changes! Read on for details. So use QuickCastModeOn, and give players that want to use regular old targeting mode an upgrade that replaces the ability buttons on their command card with (identical) buttons for dummy abilities.Īs for how targeting mode works, take a look at the attached demo map. I would create a dummy ability that does nothing but has the same cost/cooldown as the regular ability to fire with "regular mode". It'll be just as accurate, but will require some sort of key press input to function like a standard ability and may have some input delay (although significantly less than if you were to use mouse position).
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